| _pad0 | Object | |
| _pad1 | Object | |
| _pad2 | Object | |
| _pad3 | Object | |
| _pad8 | Object | |
| actcol | Object | |
| adt | Object | |
| apply_transform(bool apply_to_motion) | Object | |
| attr_map_offset | Object | protected |
| attributes | Object | |
| avs | Object | |
| base_flag | Object | |
| base_local_view_bits | Object | |
| bounds | Object | |
| boundtype | Object | |
| clear_modified() | Node | |
| clear_reference_count() | Node | inline |
| col_group | Object | |
| col_mask | Object | |
| collision_boundtype | Object | |
| color | Object | |
| compute_bounds(bool motion_blur) | Object | |
| compute_volume_step_size() const | Object | |
| constinv | Object | |
| constraints | Object | |
| copy_value(const SocketType &input, const Node &other, const SocketType &other_input) | Node | |
| data | Object | |
| dereference() | Node | inline |
| dereference_all_used_nodes() | Node | protected |
| dloc | Object | |
| DNA_DEPRECATED | Object | |
| DNA_DEPRECATED | Object | |
| DNA_DEPRECATED | Object | |
| DNA_DEPRECATED | Object | |
| DNA_DEPRECATED | Object | |
| DNA_DEPRECATED | Object | |
| DNA_DEPRECATED | Object | |
| DNA_DEPRECATED | Object | |
| DNA_DEPRECATED | Object | |
| DNA_DEPRECATED | Object | |
| DNA_DEPRECATED | Object | |
| DNA_DEPRECATED | Object | |
| DNA_DEPRECATED | Object | |
| DNA_DEPRECATED | Object | |
| DNA_DEPRECATED | Object | |
| DNA_DEPRECATED | Object | |
| DNA_DEPRECATED | Object | |
| DNA_DEPRECATED | Object | |
| dquat | Object | |
| drawdata | Object | |
| drot | Object | |
| drotAngle | Object | |
| drotAxis | Object | |
| dscale | Object | |
| dt | Object | |
| dtx | Object | |
| duplicator_visibility_flag | Object | |
| empty_drawsize | Object | |
| empty_drawtype | Object | |
| empty_image_depth | Object | |
| empty_image_flag | Object | |
| empty_image_visibility_flag | Object | |
| equals(const Node &other) const | Node | |
| equals_value(const Node &other, const SocketType &input) const | Node | |
| flag | Object | |
| GeometryManager class | Object | friend |
| get_bool(const SocketType &input) const | Node | |
| get_bool_array(const SocketType &input) const | Node | |
| get_device_index() const | Object | |
| get_float(const SocketType &input) const | Node | |
| get_float2(const SocketType &input) const | Node | |
| get_float2_array(const SocketType &input) const | Node | |
| get_float3(const SocketType &input) const | Node | |
| get_float3_array(const SocketType &input) const | Node | |
| get_float_array(const SocketType &input) const | Node | |
| get_int(const SocketType &input) const | Node | |
| get_int_array(const SocketType &input) const | Node | |
| get_node(const SocketType &input) const | Node | |
| get_node_array(const SocketType &input) const | Node | |
| get_owner() const | Node | |
| get_socket_value(const Node *node, const SocketType &socket) | Node | inlineprotectedstatic |
| get_string(const SocketType &input) const | Node | |
| get_string_array(const SocketType &input) const | Node | |
| get_total_size_in_bytes() const | Node | |
| get_transform(const SocketType &input) const | Node | |
| get_transform_array(const SocketType &input) const | Node | |
| get_uint(const SocketType &input) const | Node | |
| get_uint64(const SocketType &input) const | Node | |
| greasepencil_modifiers | Object | |
| has_default_value(const SocketType &input) const | Node | |
| has_light_linking() const | Object | |
| has_shadow_linking() const | Object | |
| hash(MD5Hash &md5) | Node | |
| id | Object | |
| ima_ofs | Object | |
| index | Object | |
| index | Object | protected |
| instance_collection | Object | |
| instance_faces_scale | Object | |
| internal | Node | |
| intersects_volume | Object | |
| is_a(const NodeType *type) | Node | |
| is_modified() const | Node | |
| is_traceable() const | Object | |
| iuser | Object | |
| leaf | Node | |
| light_linking | Object | |
| lightgroup | Object | |
| lightprobe_cache | Object | |
| lineart | Object | |
| loc | Object | |
| mat | Object | |
| matbits | Object | |
| MAX_MOTION_STEPS | Object | static |
| mode | Object | |
| modifier_flag | Object | |
| modifiers | Object | |
| motion_step(float time) const | Object | |
| motion_time(int step) const | Object | |
| mpath | Object | |
| name | Node | |
| nlaflag | Object | |
| Node(const NodeType *type, ustring name=ustring()) | Node | explicit |
| NODE_SOCKET_API(ParticleSystem *, particle_system) | Object | |
| NODE_SOCKET_API(int, particle_index) | Object | |
| Object() | Object | |
| ObjectManager class | Object | friend |
| owner | Node | protected |
| par1 | Object | |
| par2 | Object | |
| par3 | Object | |
| parent | Object | |
| parentinv | Object | |
| parsubstr | Object | |
| particlesystem | Object | |
| partype | Object | |
| pc_ids | Object | |
| pd | Object | |
| pose | Object | |
| preview | Object | |
| print_modified_sockets() const | Node | |
| protectflag | Object | |
| quat | Object | |
| ref_count | Node | protected |
| reference() | Node | inline |
| reference_count() const | Node | inline |
| restore_mode | Object | |
| rigidbody_constraint | Object | |
| rigidbody_object | Object | |
| rot | Object | |
| rotAngle | Object | |
| rotAxis | Object | |
| rotmode | Object | |
| runtime | Object | |
| scale | Object | |
| sculpt | Object | |
| set(const SocketType &input, bool value) | Node | |
| set(const SocketType &input, int value) | Node | |
| set(const SocketType &input, uint value) | Node | |
| set(const SocketType &input, uint64_t value) | Node | |
| set(const SocketType &input, float value) | Node | |
| set(const SocketType &input, float2 value) | Node | |
| set(const SocketType &input, float3 value) | Node | |
| set(const SocketType &input, const char *value) | Node | |
| set(const SocketType &input, ustring value) | Node | |
| set(const SocketType &input, const Transform &value) | Node | |
| set(const SocketType &input, Node *value) | Node | |
| set(const SocketType &input, const ValueType &value) | Node | inline |
| set(const SocketType &input, array< bool > &value) | Node | |
| set(const SocketType &input, array< int > &value) | Node | |
| set(const SocketType &input, array< float > &value) | Node | |
| set(const SocketType &input, array< float2 > &value) | Node | |
| set(const SocketType &input, array< float3 > &value) | Node | |
| set(const SocketType &input, array< ustring > &value) | Node | |
| set(const SocketType &input, array< Transform > &value) | Node | |
| set(const SocketType &input, array< Node * > &value) | Node | |
| set_default_value(const SocketType &input) | Node | |
| set_if_different(const SocketType &input, T value) | Node | protected |
| set_if_different(const SocketType &input, Node *value) | Node | protected |
| set_if_different(const SocketType &input, array< T > &value) | Node | protected |
| set_if_different(const SocketType &input, array< Node * > &value) | Node | protected |
| set_owner(const NodeOwner *owner_) | Node | |
| set_value(const SocketType &input, const Node &other, const SocketType &other_input) | Node | |
| shader_fx | Object | |
| shapeflag | Object | |
| shapenr | Object | |
| socket_is_modified(const SocketType &input) const | Node | |
| socket_modified | Node | protected |
| soft | Object | |
| softflag | Object | |
| tag_modified() | Node | |
| tag_update(Scene *scene) | Object | |
| totcol | Object | |
| track | Object | |
| trackflag | Object | |
| transflag | Object | |
| type | Object | |
| update_motion() | Object | |
| upflag | Object | |
| usable_as_light() const | Object | |
| use_motion() const | Object | |
| visibility_flag | Object | |
| visibility_for_tracing() const | Object | |
| ~Node()=0 | Node | pure virtual |
| ~Object() | Object | |