bool ED_object_particle_edit_mode_supported(const Object *ob)
bool PE_hair_poll(bContext *C)
bool PE_poll(bContext *C)
void ED_object_particle_edit_mode_exit_ex(Scene *scene, Object *ob)
void ED_rigidbody_constraint_remove(Main *bmain, Scene *scene, Object *ob)
void ED_object_particle_edit_mode_enter(bContext *C)
bool PE_poll_view3d(bContext *C)
void ED_keymap_physics(wmKeyConfig *keyconf)
void ED_operatortypes_physics()
void ED_object_particle_edit_mode_exit(bContext *C)
void ED_object_particle_edit_mode_enter_ex(Depsgraph *depsgraph, Scene *scene, Object *ob)
bool ED_rigidbody_constraint_add(Main *bmain, Scene *scene, Object *ob, int type, ReportList *reports)
void ED_rigidbody_object_remove(Main *bmain, Scene *scene, Object *ob)
bool ED_rigidbody_object_add(Main *bmain, Scene *scene, Object *ob, int type, ReportList *reports)
const Depsgraph * depsgraph