Blender V4.3
render_intern.hh File Reference

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Functions

void OBJECT_OT_material_slot_add (wmOperatorType *ot)
 
void OBJECT_OT_material_slot_remove (wmOperatorType *ot)
 
void OBJECT_OT_material_slot_assign (wmOperatorType *ot)
 
void OBJECT_OT_material_slot_select (wmOperatorType *ot)
 
void OBJECT_OT_material_slot_deselect (wmOperatorType *ot)
 
void OBJECT_OT_material_slot_copy (wmOperatorType *ot)
 
void OBJECT_OT_material_slot_move (wmOperatorType *ot)
 
void OBJECT_OT_material_slot_remove_unused (wmOperatorType *ot)
 
void MATERIAL_OT_new (wmOperatorType *ot)
 
void TEXTURE_OT_new (wmOperatorType *ot)
 
void WORLD_OT_new (wmOperatorType *ot)
 
void MATERIAL_OT_copy (wmOperatorType *ot)
 
void MATERIAL_OT_paste (wmOperatorType *ot)
 
void SCENE_OT_view_layer_add (wmOperatorType *ot)
 
void SCENE_OT_view_layer_remove (wmOperatorType *ot)
 
void SCENE_OT_view_layer_add_aov (wmOperatorType *ot)
 
void SCENE_OT_view_layer_remove_aov (wmOperatorType *ot)
 
void SCENE_OT_view_layer_add_lightgroup (wmOperatorType *ot)
 
void SCENE_OT_view_layer_remove_lightgroup (wmOperatorType *ot)
 
void SCENE_OT_view_layer_add_used_lightgroups (wmOperatorType *ot)
 
void SCENE_OT_view_layer_remove_unused_lightgroups (wmOperatorType *ot)
 
void OBJECT_OT_lightprobe_cache_bake (wmOperatorType *ot)
 
void OBJECT_OT_lightprobe_cache_free (wmOperatorType *ot)
 
void SCENE_OT_render_view_add (wmOperatorType *ot)
 
void SCENE_OT_render_view_remove (wmOperatorType *ot)
 
void TEXTURE_OT_slot_copy (wmOperatorType *ot)
 
void TEXTURE_OT_slot_paste (wmOperatorType *ot)
 
void TEXTURE_OT_slot_move (wmOperatorType *ot)
 
void RENDER_OT_render (wmOperatorType *ot)
 
void RENDER_OT_shutter_curve_preset (wmOperatorType *ot)
 
ScrArearender_view_open (bContext *C, int mx, int my, ReportList *reports)
 
void RENDER_OT_view_show (wmOperatorType *ot)
 
void RENDER_OT_view_cancel (wmOperatorType *ot)
 
void RENDER_OT_opengl (wmOperatorType *ot)
 

Function Documentation

◆ MATERIAL_OT_copy()

◆ MATERIAL_OT_new()

◆ MATERIAL_OT_paste()

◆ OBJECT_OT_lightprobe_cache_bake()

◆ OBJECT_OT_lightprobe_cache_free()

◆ OBJECT_OT_material_slot_add()

◆ OBJECT_OT_material_slot_assign()

◆ OBJECT_OT_material_slot_copy()

◆ OBJECT_OT_material_slot_deselect()

◆ OBJECT_OT_material_slot_move()

◆ OBJECT_OT_material_slot_remove()

◆ OBJECT_OT_material_slot_remove_unused()

◆ OBJECT_OT_material_slot_select()

◆ RENDER_OT_opengl()

◆ RENDER_OT_render()

◆ RENDER_OT_shutter_curve_preset()

◆ RENDER_OT_view_cancel()

◆ RENDER_OT_view_show()

◆ render_view_open()

◆ SCENE_OT_render_view_add()

◆ SCENE_OT_render_view_remove()

◆ SCENE_OT_view_layer_add()

◆ SCENE_OT_view_layer_add_aov()

◆ SCENE_OT_view_layer_add_lightgroup()

◆ SCENE_OT_view_layer_add_used_lightgroups()

◆ SCENE_OT_view_layer_remove()

◆ SCENE_OT_view_layer_remove_aov()

◆ SCENE_OT_view_layer_remove_lightgroup()

◆ SCENE_OT_view_layer_remove_unused_lightgroups()

◆ TEXTURE_OT_new()

◆ TEXTURE_OT_slot_copy()

◆ TEXTURE_OT_slot_move()

◆ TEXTURE_OT_slot_paste()

◆ WORLD_OT_new()