Blender V4.3
bone_collections_internal.hh File Reference

Internal C++ functions to deal with bone collections. These are mostly here for internal use in bone_collections.cc and have them testable by unit tests. More...

#include <stdint.h>

Go to the source code of this file.

Namespaces

namespace  blender
 
namespace  blender::animrig
 
namespace  blender::animrig::internal
 

Functions

void blender::animrig::internal::bonecolls_rotate_block (bArmature *armature, const int start_index, const int count, const int direction)
 
void blender::animrig::internal::bonecolls_move_to_index (bArmature *armature, const int from_index, const int to_index)
 
int blender::animrig::internal::bonecolls_find_index_near (bArmature *armature, BoneCollection *bcoll, const int index)
 
void blender::animrig::internal::bonecolls_debug_list (const bArmature *armature)
 
void blender::animrig::internal::bonecoll_unassign_and_free (bArmature *armature, BoneCollection *bcoll)
 

Detailed Description

Internal C++ functions to deal with bone collections. These are mostly here for internal use in bone_collections.cc and have them testable by unit tests.

Definition in file bone_collections_internal.hh.