18#ifdef WITH_CXX_GUARDEDALLOC
41 return _sum == _prevSum;
55 void adler32(
const uchar *data,
int size);
60#ifdef WITH_CXX_GUARDEDALLOC
61 MEM_CXX_CLASS_ALLOC_FUNCS(
"Freestyle:SceneHash")
A Set of indexed faces to represent a surface object.
Read Guarded memory(de)allocation.
Class to represent a light node.
Class to represent a view layer in Blender.
Class to visit (without doing anything) a scene graph structure.
VISIT_DECL(NodeViewLayer)
VISIT_DECL(IndexedFaceSet)