#define NOD_REGISTER_NODE(REGISTER_FUNC)
local_group_size(16, 16) .push_constant(Type b
void node_register_type(bNodeType *ntype)
Field< bool > invert_boolean_field(const Field< bool > &field)
void geo_node_type_base(blender::bke::bNodeType *ntype, int type, const char *name, short nclass)
NodeGeometryExecFunction geometry_node_execute
NodeDeclareFunction declare