Blender V4.3
blender::eevee::LookdevParameters Struct Reference

#include <eevee_lookdev.hh>

Public Member Functions

Parameters

Parameters used to check changes and to configure the world shader node tree.

 LookdevParameters ()
 
 LookdevParameters (const ::View3D *v3d)
 
bool operator== (const LookdevParameters &other) const
 
bool operator!= (const LookdevParameters &other) const
 

Public Attributes

std::string hdri
 
float rot_z = 0.0f
 
float background_opacity = 0.0f
 
float intensity = 1.0f
 
float blur = 0.0f
 
bool show_scene_world = true
 

Detailed Description

Definition at line 27 of file eevee_lookdev.hh.

Constructor & Destructor Documentation

◆ LookdevParameters() [1/2]

blender::eevee::LookdevParameters::LookdevParameters ( )

Definition at line 298 of file eevee_lookdev.cc.

◆ LookdevParameters() [2/2]

blender::eevee::LookdevParameters::LookdevParameters ( const ::View3D * v3d)

Member Function Documentation

◆ operator!=()

bool blender::eevee::LookdevParameters::operator!= ( const LookdevParameters & other) const

Definition at line 325 of file eevee_lookdev.cc.

◆ operator==()

bool blender::eevee::LookdevParameters::operator== ( const LookdevParameters & other) const

Definition at line 318 of file eevee_lookdev.cc.

References background_opacity, hdri, rot_z, and show_scene_world.

Member Data Documentation

◆ background_opacity

float blender::eevee::LookdevParameters::background_opacity = 0.0f

◆ blur

float blender::eevee::LookdevParameters::blur = 0.0f

Definition at line 32 of file eevee_lookdev.hh.

Referenced by blender::eevee::LookdevWorld::background_blur_get().

◆ hdri

std::string blender::eevee::LookdevParameters::hdri

◆ intensity

float blender::eevee::LookdevParameters::intensity = 1.0f

◆ rot_z

float blender::eevee::LookdevParameters::rot_z = 0.0f

◆ show_scene_world

bool blender::eevee::LookdevParameters::show_scene_world = true

Definition at line 33 of file eevee_lookdev.hh.

Referenced by LookdevParameters(), and operator==().


The documentation for this struct was generated from the following files: