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Blender V4.3
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#include <NOD_geometry_exec.hh>
Inherits blender::bke::AttributeFilter.
Public Member Functions | |
| NodeAttributeFilter (const bke::AnonymousAttributeSet &set) | |
| Result | filter (StringRef attribute_name) const override |
Public Member Functions inherited from blender::bke::AttributeFilter | |
| virtual | ~AttributeFilter ()=default |
| bool | allow_skip (const StringRef name) const |
Additional Inherited Members | |
Public Types inherited from blender::bke::AttributeFilter | |
| enum class | Result { AllowSkip , Process } |
Static Public Member Functions inherited from blender::bke::AttributeFilter | |
| static const AttributeFilter & | default_filter () |
Definition at line 61 of file NOD_geometry_exec.hh.
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inline |
Definition at line 66 of file NOD_geometry_exec.hh.
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overridevirtual |
This function has different implementations in each derived class. By default, all attributes should be processed.
Reimplemented from blender::bke::AttributeFilter.
Definition at line 246 of file node_geometry_exec.cc.
References blender::bke::attribute_name_is_anonymous().