This is the complete list of members for LightManager, including all inherited members.
| add_ies(const string &ies) | LightManager | |
| add_ies_from_file(const string &filename) | LightManager | |
| device_free(Device *device, DeviceScene *dscene, const bool free_background=true) | LightManager | |
| device_update(Device *device, DeviceScene *dscene, Scene *scene, Progress &progress) | LightManager | |
| device_update_background(Device *device, DeviceScene *dscene, Scene *scene, Progress &progress) | LightManager | protected |
| device_update_distribution(Device *device, DeviceScene *dscene, Scene *scene, Progress &progress) | LightManager | protected |
| device_update_ies(DeviceScene *dscene) | LightManager | protected |
| device_update_lights(DeviceScene *dscene, Scene *scene) | LightManager | protected |
| device_update_tree(Device *device, DeviceScene *dscene, Scene *scene, Progress &progress) | LightManager | protected |
| EMISSIVE_MESH_MODIFIED enum value | LightManager | |
| has_background_light(Scene *scene) | LightManager | |
| ies_mutex | LightManager | protected |
| ies_slots | LightManager | protected |
| last_background_enabled | LightManager | protected |
| last_background_resolution | LightManager | protected |
| LIGHT_ADDED enum value | LightManager | |
| LIGHT_MODIFIED enum value | LightManager | |
| LIGHT_REMOVED enum value | LightManager | |
| LightManager() | LightManager | |
| MESH_NEED_REBUILD enum value | LightManager | |
| need_update() const | LightManager | |
| need_update_background | LightManager | |
| OBJECT_MANAGER enum value | LightManager | |
| remove_ies(int slot) | LightManager | |
| SHADER_COMPILED enum value | LightManager | |
| SHADER_MODIFIED enum value | LightManager | |
| tag_update(Scene *scene, uint32_t flag) | LightManager | |
| test_enabled_lights(Scene *scene) | LightManager | protected |
| UPDATE_ALL enum value | LightManager | |
| update_flags | LightManager | protected |
| UPDATE_NONE enum value | LightManager | |
| ~LightManager() | LightManager | |