Blender V4.3
ShadowPassData Struct Reference

#include <workbench_shader_shared.h>

Inherited by blender::draw::UniformBuffer< ShadowPassData >.

Public Attributes

float4 far_plane
 
packed_float3 light_direction_ws
 
int _padding
 

Detailed Description

Definition at line 63 of file workbench_shader_shared.h.

Member Data Documentation

◆ _padding

int ShadowPassData::_padding

Definition at line 66 of file workbench_shader_shared.h.

◆ far_plane

float4 ShadowPassData::far_plane

Definition at line 64 of file workbench_shader_shared.h.

Referenced by blender::workbench::ShadowPass::init().

◆ light_direction_ws


The documentation for this struct was generated from the following file: