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Blender V4.3
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#include <workbench_shader_shared.h>
Inherited by blender::draw::UniformBuffer< ShadowPassData >.
Public Attributes | |
| float4 | far_plane |
| packed_float3 | light_direction_ws |
| int | _padding |
Definition at line 63 of file workbench_shader_shared.h.
| int ShadowPassData::_padding |
Definition at line 66 of file workbench_shader_shared.h.
| float4 ShadowPassData::far_plane |
Definition at line 64 of file workbench_shader_shared.h.
Referenced by blender::workbench::ShadowPass::init().
| packed_float3 ShadowPassData::light_direction_ws |
Definition at line 65 of file workbench_shader_shared.h.
Referenced by blender::workbench::ShadowPass::draw(), blender::workbench::ShadowPass::init(), and blender::workbench::ShadowPass::object_sync().