Blender V4.3
utils Namespace Reference

Functions

static pxr::UsdShadeMaterial compute_bound_material (const pxr::UsdPrim &prim, eUSDMtlPurpose mtl_purpose)
 
static void assign_materials (Main *bmain, Object *ob, const blender::Map< pxr::SdfPath, int > &mat_index_map, const blender::io::usd::USDImportParams &params, pxr::UsdStageRefPtr stage, blender::Map< std::string, Material * > &mat_name_to_mat, blender::Map< std::string, std::string > &usd_path_to_mat_name)
 

Function Documentation

◆ assign_materials()

◆ compute_bound_material()

static pxr::UsdShadeMaterial utils::compute_bound_material ( const pxr::UsdPrim & prim,
eUSDMtlPurpose mtl_purpose )
static