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Blender V4.3
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#include "node_shader_util.hh"#include "node_util.hh"#include "sky_model.h"#include "BLI_math_rotation.h"#include "BLI_task.hh"#include "BKE_context.hh"#include "BKE_scene.hh"#include "BKE_texture.h"#include "RNA_access.hh"#include "UI_interface.hh"#include "UI_resources.hh"#include "NOD_socket_search_link.hh"Go to the source code of this file.
Classes | |
| struct | blender::nodes::node_shader_tex_sky_cc::SkyModelPreetham |
Namespaces | |
| namespace | blender |
| namespace | blender::nodes |
| namespace | blender::nodes::node_shader_tex_sky_cc |
| void register_node_type_sh_tex_sky | ( | ) |
Definition at line 310 of file node_shader_tex_sky.cc.
References blender::bke::bNodeType::declare, blender::bke::bNodeType::draw_buttons, blender::bke::bNodeType::gather_link_search_ops, blender::bke::bNodeType::gpu_fn, blender::bke::bNodeType::initfunc, blender::bke::Middle, NODE_CLASS_TEXTURE, node_copy_standard_storage(), node_free_standard_storage(), blender::bke::node_register_type(), blender::bke::node_type_size_preset(), blender::bke::node_type_storage(), SH_NODE_TEX_SKY, sh_node_type_base(), and blender::bke::bNodeType::updatefunc.
Referenced by register_shader_nodes().