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Blender V4.3
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#include <tree_element_id_armature.hh>
Inherits blender::ed::outliner::TreeElementID.
Public Member Functions | |
| TreeElementIDArmature (TreeElement &legacy_te, bArmature &arm) | |
| void | expand (SpaceOutliner &) const override |
Public Member Functions inherited from blender::ed::outliner::TreeElementID | |
| TreeElementID (TreeElement &legacy_te, ID &id) | |
| bool | expand_poll (const SpaceOutliner &) const override |
| ID & | get_ID () |
Public Member Functions inherited from blender::ed::outliner::AbstractTreeElement | |
| virtual | ~AbstractTreeElement ()=default |
| TreeElement & | get_legacy_element () |
| virtual StringRefNull | get_warning () const |
| virtual std::optional< BIFIconID > | get_icon () const |
| void | print_path () |
Additional Inherited Members | |
Static Public Member Functions inherited from blender::ed::outliner::TreeElementID | |
| static std::unique_ptr< TreeElementID > | create_from_id (TreeElement &legacy_te, ID &id) |
Static Public Member Functions inherited from blender::ed::outliner::AbstractTreeElement | |
| static std::unique_ptr< AbstractTreeElement > | create_from_type (int type, TreeElement &legacy_te, ID *owner_id, void *create_data) |
| static void | uncollapse_by_default (TreeElement *legacy_te) |
Protected Member Functions inherited from blender::ed::outliner::TreeElementID | |
| void | expand_animation_data (AnimData *) const |
Protected Member Functions inherited from blender::ed::outliner::AbstractTreeElement | |
| AbstractTreeElement (TreeElement &legacy_te) | |
| TreeElement * | add_element (ListBase *lb, ID *owner_id, void *create_data, TreeElement *parent, short type, short index, const bool expand=true) const |
Protected Attributes inherited from blender::ed::outliner::TreeElementID | |
| ID & | id_ |
Protected Attributes inherited from blender::ed::outliner::AbstractTreeElement | |
| TreeElement & | legacy_te_ |
| AbstractTreeDisplay * | display_ |
Definition at line 17 of file tree_element_id_armature.hh.
| blender::ed::outliner::TreeElementIDArmature::TreeElementIDArmature | ( | TreeElement & | legacy_te, |
| bArmature & | arm ) |
Definition at line 26 of file tree_element_id_armature.cc.
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overridevirtual |
Let the type add its own children.
Reimplemented from blender::ed::outliner::TreeElementID.
Definition at line 31 of file tree_element_id_armature.cc.
References blender::ed::outliner::AbstractTreeElement::add_element(), bArmature::adt, bArmature::collection_array_num, bArmature::edbo, blender::ed::outliner::TreeElementID::expand_animation_data(), GS, bArmature::id, TreeStoreElem::id, ID_OB, blender::ed::outliner::AbstractTreeElement::legacy_te_, ID::name, OB_MODE_POSE, blender::ed::outliner::TreeElement::parent, blender::ed::outliner::TreeElement::subtree, TREESTORE, TSE_BONE_COLLECTION_BASE, and TSE_IS_REAL_ID.