|
Blender V4.3
|
#include <GPU_vertex_format.hh>
Public Attributes | |
| int | x: 10 |
| int | y: 10 |
| int | z: 10 |
| int | w: 2 |
Definition at line 151 of file GPU_vertex_format.hh.
| int GPUPackedNormal::w |
Definition at line 155 of file GPU_vertex_format.hh.
Referenced by blender::draw::extract_tangents().
| int GPUPackedNormal::x |
Definition at line 152 of file GPU_vertex_format.hh.
| int GPUPackedNormal::y |
Definition at line 153 of file GPU_vertex_format.hh.
| int GPUPackedNormal::z |
Definition at line 154 of file GPU_vertex_format.hh.