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Blender V4.3
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| class | BrickFunction |
Functions | |
| static void | sh_node_tex_brick_declare (NodeDeclarationBuilder &b) |
| static void | node_shader_buts_tex_brick (uiLayout *layout, bContext *, PointerRNA *ptr) |
| static void | node_shader_init_tex_brick (bNodeTree *, bNode *node) |
| static int | node_shader_gpu_tex_brick (GPUMaterial *mat, bNode *node, bNodeExecData *, GPUNodeStack *in, GPUNodeStack *out) |
| static void | sh_node_brick_build_multi_function (NodeMultiFunctionBuilder &builder) |
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Definition at line 77 of file node_shader_tex_brick.cc.
References col, IFACE_, ptr, UI_ITEM_R_SLIDER, UI_ITEM_R_SPLIT_EMPTY_NAME, uiItemR(), and uiLayoutColumn().
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Definition at line 111 of file node_shader_tex_brick.cc.
References GPU_constant(), GPU_stack_link(), GPU_uniform(), node_shader_gpu_default_tex_coord(), node_shader_gpu_tex_mapping(), and tex.
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Definition at line 97 of file node_shader_tex_brick.cc.
References BKE_texture_colormapping_default(), BKE_texture_mapping_default(), tex, and TEXMAP_TYPE_POINT.
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Definition at line 285 of file node_shader_tex_brick.cc.
References blender::nodes::NodeMultiFunctionBuilder::construct_and_set_matching_fn(), blender::nodes::NodeMultiFunctionBuilder::node(), and tex.
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Definition at line 20 of file node_shader_tex_brick.cc.
References b, blender::nodes::decl::Float::default_value, blender::nodes::SocketDeclaration::description, min, and blender::nodes::implicit_field_inputs::position().