| append_from(FormatHandler &v) | blender::io::obj::FormatHandler | inline |
| FormatHandler(size_t buffer_chunk_size=64 *1024) | blender::io::obj::FormatHandler | inline |
| get_as_string() const | blender::io::obj::FormatHandler | inline |
| get_block_count() const | blender::io::obj::FormatHandler | inline |
| blender::operator=(NonMovable &&other)=delete | blender::NonMovable | private |
| blender::NonMovable::operator=(const NonMovable &other)=default | blender::NonMovable | private |
| write_mtl_float(const char *type, float v) | blender::io::obj::FormatHandler | inline |
| write_mtl_float3(const char *type, float r, float g, float b) | blender::io::obj::FormatHandler | inline |
| write_mtl_illum(int mode) | blender::io::obj::FormatHandler | inline |
| write_mtl_map(const char *type, StringRef options, StringRef value) | blender::io::obj::FormatHandler | inline |
| write_mtl_newmtl(StringRef s) | blender::io::obj::FormatHandler | inline |
| write_obj_cstype() | blender::io::obj::FormatHandler | inline |
| write_obj_curve_begin() | blender::io::obj::FormatHandler | inline |
| write_obj_curve_end() | blender::io::obj::FormatHandler | inline |
| write_obj_edge(int a, int b) | blender::io::obj::FormatHandler | inline |
| write_obj_face_begin() | blender::io::obj::FormatHandler | inline |
| write_obj_face_end() | blender::io::obj::FormatHandler | inline |
| write_obj_face_v(int v) | blender::io::obj::FormatHandler | inline |
| write_obj_face_v_normal(int v, int n) | blender::io::obj::FormatHandler | inline |
| write_obj_face_v_uv(int v, int uv) | blender::io::obj::FormatHandler | inline |
| write_obj_face_v_uv_normal(int v, int uv, int n) | blender::io::obj::FormatHandler | inline |
| write_obj_group(StringRef s) | blender::io::obj::FormatHandler | inline |
| write_obj_mtllib(StringRef s) | blender::io::obj::FormatHandler | inline |
| write_obj_newline() | blender::io::obj::FormatHandler | inline |
| write_obj_normal(float x, float y, float z) | blender::io::obj::FormatHandler | inline |
| write_obj_nurbs_degree(int deg) | blender::io::obj::FormatHandler | inline |
| write_obj_nurbs_group_end() | blender::io::obj::FormatHandler | inline |
| write_obj_nurbs_parm(float v) | blender::io::obj::FormatHandler | inline |
| write_obj_nurbs_parm_begin() | blender::io::obj::FormatHandler | inline |
| write_obj_nurbs_parm_end() | blender::io::obj::FormatHandler | inline |
| write_obj_object(StringRef s) | blender::io::obj::FormatHandler | inline |
| write_obj_smooth(int s) | blender::io::obj::FormatHandler | inline |
| write_obj_usemtl(StringRef s) | blender::io::obj::FormatHandler | inline |
| write_obj_uv(float x, float y) | blender::io::obj::FormatHandler | inline |
| write_obj_vertex(float x, float y, float z) | blender::io::obj::FormatHandler | inline |
| write_obj_vertex_color(float x, float y, float z, float r, float g, float b) | blender::io::obj::FormatHandler | inline |
| write_string(StringRef s) | blender::io::obj::FormatHandler | inline |
| write_to_file(FILE *f) | blender::io::obj::FormatHandler | inline |