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Blender V4.3
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Functions | |
| CCL_NAMESPACE_BEGIN ccl_device_noinline int | svm_node_mix (KernelGlobals kg, ccl_private ShaderData *sd, ccl_private float *stack, uint fac_offset, uint c1_offset, uint c2_offset, int offset) |
| ccl_device_noinline void | svm_node_mix_color (ccl_private ShaderData *sd, ccl_private float *stack, uint options, uint input_offset, uint result_offset) |
| ccl_device_noinline void | svm_node_mix_float (ccl_private ShaderData *sd, ccl_private float *stack, uint use_clamp, uint input_offset, uint result_offset) |
| ccl_device_noinline void | svm_node_mix_vector (ccl_private ShaderData *sd, ccl_private float *stack, uint input_offset, uint result_offset) |
| ccl_device_noinline void | svm_node_mix_vector_non_uniform (ccl_private ShaderData *sd, ccl_private float *stack, uint input_offset, uint result_offset) |
| CCL_NAMESPACE_BEGIN ccl_device_noinline int svm_node_mix | ( | KernelGlobals | kg, |
| ccl_private ShaderData * | sd, | ||
| ccl_private float * | stack, | ||
| uint | fac_offset, | ||
| uint | c1_offset, | ||
| uint | c2_offset, | ||
| int | offset ) |
Definition at line 11 of file mix.h.
References read_node(), stack_load_float(), stack_load_float3(), stack_store_float3(), svm_mix_clamped_factor(), uint4::y, and uint4::z.
Referenced by svm_eval_nodes().
| ccl_device_noinline void svm_node_mix_color | ( | ccl_private ShaderData * | sd, |
| ccl_private float * | stack, | ||
| uint | options, | ||
| uint | input_offset, | ||
| uint | result_offset ) |
Definition at line 31 of file mix.h.
References b, options, saturate, saturatef, stack_load_float(), stack_load_float3(), stack_store_float3(), svm_mix(), and svm_unpack_node_uchar3().
Referenced by svm_eval_nodes().
| ccl_device_noinline void svm_node_mix_float | ( | ccl_private ShaderData * | sd, |
| ccl_private float * | stack, | ||
| uint | use_clamp, | ||
| uint | input_offset, | ||
| uint | result_offset ) |
Definition at line 56 of file mix.h.
References b, saturatef, stack_load_float(), stack_store_float(), and svm_unpack_node_uchar3().
Referenced by svm_eval_nodes().
| ccl_device_noinline void svm_node_mix_vector | ( | ccl_private ShaderData * | sd, |
| ccl_private float * | stack, | ||
| uint | input_offset, | ||
| uint | result_offset ) |
Definition at line 77 of file mix.h.
References b, one_float3(), saturatef, stack_load_float(), stack_load_float3(), stack_store_float3(), and svm_unpack_node_uchar4().
Referenced by svm_eval_nodes().
| ccl_device_noinline void svm_node_mix_vector_non_uniform | ( | ccl_private ShaderData * | sd, |
| ccl_private float * | stack, | ||
| uint | input_offset, | ||
| uint | result_offset ) |
Definition at line 96 of file mix.h.
References b, one_float3(), saturate, stack_load_float3(), stack_store_float3(), and svm_unpack_node_uchar4().
Referenced by svm_eval_nodes().