Blender V4.3
BLT_lang.hh File Reference

Go to the source code of this file.

Functions

void BLT_lang_init ()
 
void BLT_lang_free ()
 
void BLT_lang_set (const char *)
 
const char * BLT_lang_get ()
 
void BLT_lang_locale_explode (const char *locale, char **language, char **country, char **variant, char **language_country, char **language_variant)
 
const EnumPropertyItemBLT_lang_RNA_enum_properties ()
 

Function Documentation

◆ BLT_lang_free()

void BLT_lang_free ( )

Definition at line 227 of file blt_lang.cc.

Referenced by WM_exit_ex().

◆ BLT_lang_get()

const char * BLT_lang_get ( )

Definition at line 281 of file blt_lang.cc.

References bl_locale_get(), and BLT_translate().

Referenced by app_translations_locale_get().

◆ BLT_lang_init()

void BLT_lang_init ( )

◆ BLT_lang_locale_explode()

void BLT_lang_locale_explode ( const char * locale,
char ** language,
char ** country,
char ** variant,
char ** language_country,
char ** language_variant )

Get locale's elements (if relevant pointer is not NULL and element actually exists, e.g. if there is no variant, *variant and *language_variant will always be NULL). Non-null elements are always MEM_mallocN'ed, it's the caller's responsibility to free them.

Note
Keep that one always available, you never know, may become useful even in no #WITH_INTERNATIONAL context.

Definition at line 301 of file blt_lang.cc.

References BLI_strdup(), BLI_strdupcat(), BLI_strdupn(), and MEM_freeN().

Referenced by app_translations_locale_explode().

◆ BLT_lang_RNA_enum_properties()

const EnumPropertyItem * BLT_lang_RNA_enum_properties ( )

Definition at line 173 of file blt_lang.cc.

Referenced by app_translations_locales_get().

◆ BLT_lang_set()

void BLT_lang_set ( const char * str)

Definition at line 251 of file blt_lang.cc.

References bl_locale_set(), BLI_sprintfN(), BLI_strdupn(), MEM_freeN(), and str.

Referenced by reloadtranslation_exec(), and WM_init().