Blender V4.3
gl_backend.cc File Reference
#include "BKE_global.hh"
#include "BLI_subprocess.hh"
#include "BLI_threads.h"
#include "DNA_userdef_types.h"
#include "gpu_capabilities_private.hh"
#include "gpu_platform_private.hh"
#include "gl_debug.hh"
#include "gl_backend.hh"

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Namespaces

namespace  blender
 
namespace  blender::gpu
 

Functions

Platform
static bool blender::gpu::match_renderer (StringRef renderer, const Vector< std::string > &items)
 
Capabilities
static bool blender::gpu::detect_mip_render_workaround ()
 
static const char * blender::gpu::gl_extension_get (int i)
 
static void blender::gpu::detect_workarounds ()