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Blender V4.3
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Functions to insert, delete or modify keyframes. More...
#include <array>#include <string>#include "BLI_array.hh"#include "BLI_bit_span.hh"#include "BLI_string_ref.hh"#include "BLI_vector.hh"#include "DNA_anim_types.h"#include "DNA_windowmanager_types.h"#include "RNA_path.hh"#include "RNA_types.hh"Go to the source code of this file.
Classes | |
| class | blender::animrig::CombinedKeyingResult |
Namespaces | |
| namespace | blender |
| namespace | blender::animrig |
Functions | |
| const std::optional< StringRefNull > | blender::animrig::default_channel_group_for_path (const PointerRNA *animated_struct, const StringRef prop_rna_path) |
| bool | blender::animrig::key_insertion_may_create_fcurve (eInsertKeyFlags insert_key_flags) |
Key-Framing Management | |
| void | blender::animrig::update_autoflags_fcurve_direct (FCurve *fcu, PropertyRNA *prop) |
| CombinedKeyingResult | blender::animrig::insert_keyframes (Main *bmain, PointerRNA *struct_pointer, std::optional< StringRefNull > channel_group, const blender::Span< RNAPath > rna_paths, std::optional< float > scene_frame, const AnimationEvalContext &anim_eval_context, eBezTriple_KeyframeType key_type, eInsertKeyFlags insert_key_flags) |
| Main key-frame insertion API. | |
| bool | blender::animrig::insert_keyframe_direct (ReportList *reports, PointerRNA ptr, PropertyRNA *prop, FCurve *fcu, const AnimationEvalContext *anim_eval_context, eBezTriple_KeyframeType keytype, NlaKeyframingContext *nla_context, eInsertKeyFlags flag) |
| Secondary Insert Key-framing API call. | |
| int | blender::animrig::delete_keyframe (Main *bmain, ReportList *reports, ID *id, const RNAPath &rna_path, float cfra) |
| Main Delete Key-Framing API call. | |
| int | blender::animrig::clear_keyframe (Main *bmain, ReportList *reports, ID *id, const RNAPath &rna_path) |
| bool | blender::animrig::is_keying_flag (const Scene *scene, eKeying_Flag flag) |
| eInsertKeyFlags | blender::animrig::get_keyframing_flags (Scene *scene) |
Auto keyframing | |
Notes:
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| bool | blender::animrig::is_autokey_on (const Scene *scene) |
| bool | blender::animrig::is_autokey_mode (const Scene *scene, eAutokey_Mode mode) |
| bool | blender::animrig::autokeyframe_cfra_can_key (const Scene *scene, ID *id) |
| void | blender::animrig::autokeyframe_object (bContext *C, Scene *scene, Object *ob, Span< RNAPath > rna_paths) |
| bool | blender::animrig::autokeyframe_object (bContext *C, Scene *scene, Object *ob, KeyingSet *ks) |
| bool | blender::animrig::autokeyframe_pchan (bContext *C, Scene *scene, Object *ob, bPoseChannel *pchan, KeyingSet *ks) |
| void | blender::animrig::autokeyframe_pose_channel (bContext *C, Scene *scene, Object *ob, bPoseChannel *pose_channel, Span< RNAPath > rna_paths, short targetless_ik) |
| bool | blender::animrig::autokeyframe_property (bContext *C, Scene *scene, PointerRNA *ptr, PropertyRNA *prop, int rnaindex, float cfra, bool only_if_property_keyed) |
Functions to insert, delete or modify keyframes.
Definition in file ANIM_keyframing.hh.