21 : bke::InstancesFieldInput(
CPPType::get<
math::Quaternion>(),
"Rotation")
30 return math::to_quaternion(math::normalize(transforms[i]));
48 params.set_output(
"Rotation", std::move(rotation));
55 &ntype, GEO_NODE_INPUT_INSTANCE_ROTATION,
"Instance Rotation",
NODE_CLASS_INPUT);
#define NOD_REGISTER_NODE(REGISTER_FUNC)
static VArray ForFunc(const int64_t size, GetFunc get_func)
local_group_size(16, 16) .push_constant(Type b
void node_register_type(bNodeType *ntype)
void geo_node_type_base(blender::bke::bNodeType *ntype, int type, const char *name, short nclass)
unsigned __int64 uint64_t
NodeGeometryExecFunction geometry_node_execute
NodeDeclareFunction declare