Blender V4.3
node_fn_matrix_multiply.cc
Go to the documentation of this file.
1/* SPDX-FileCopyrightText: 2023 Blender Authors
2 *
3 * SPDX-License-Identifier: GPL-2.0-or-later */
4
5#include "BLI_math_matrix.hh"
6
9
10#include "node_function_util.hh"
11
13
15{
16 b.is_function_node();
17 b.add_input<decl::Matrix>("Matrix");
18 b.add_input<decl::Matrix>("Matrix", "Matrix_001");
19 b.add_output<decl::Matrix>("Matrix");
20}
21
23{
24 static auto fn = mf::build::SI2_SO<float4x4, float4x4, float4x4>(
25 "Multiply Matrices", [](float4x4 a, float4x4 b) { return a * b; });
26 builder.set_matching_fn(fn);
27}
28
30{
31 using namespace value_elem;
32 params.set_output_elem("Matrix", MatrixElem::all());
33}
34
36{
37 using namespace value_elem;
38 const MatrixElem first_input_elem = MatrixElem::all();
39 params.set_input_elem("Matrix", first_input_elem);
40}
41
43{
44 const float4x4 output = params.get_output<float4x4>("Matrix");
45 const float4x4 second_input = params.get_input<float4x4>("Matrix_001");
46 const float4x4 first_input = output * math::invert(second_input);
47 params.set_input("Matrix", first_input);
48}
49
50static void node_register()
51{
52 static blender::bke::bNodeType ntype;
53 fn_node_type_base(&ntype, FN_NODE_MATRIX_MULTIPLY, "Multiply Matrices", NODE_CLASS_CONVERTER);
54 ntype.declare = node_declare;
60}
62
63} // namespace blender::nodes::node_fn_matrix_multiply_cc
#define NODE_CLASS_CONVERTER
Definition BKE_node.hh:410
#define NOD_REGISTER_NODE(REGISTER_FUNC)
void set_matching_fn(const mf::MultiFunction *fn)
local_group_size(16, 16) .push_constant(Type b
uiWidgetBaseParameters params[MAX_WIDGET_BASE_BATCH]
void node_register_type(bNodeType *ntype)
Definition node.cc:1708
CartesianBasis invert(const CartesianBasis &basis)
static void node_eval_inverse(inverse_eval::InverseEvalParams &params)
static void node_build_multi_function(NodeMultiFunctionBuilder &builder)
static void node_eval_inverse_elem(value_elem::InverseElemEvalParams &params)
static void node_declare(NodeDeclarationBuilder &b)
static void node_eval_elem(value_elem::ElemEvalParams &params)
void fn_node_type_base(blender::bke::bNodeType *ntype, int type, const char *name, short nclass)
Defines a node type.
Definition BKE_node.hh:218
NodeInverseElemEvalFunction eval_inverse_elem
Definition BKE_node.hh:378
NodeInverseEvalFunction eval_inverse
Definition BKE_node.hh:385
NodeElemEvalFunction eval_elem
Definition BKE_node.hh:372
NodeMultiFunctionBuildFunction build_multi_function
Definition BKE_node.hh:336
NodeDeclareFunction declare
Definition BKE_node.hh:347