Blender
V4.3
intern
itasc
eigen_types.cpp
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/* SPDX-FileCopyrightText: 2009 Benoit Bolsee
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*
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* SPDX-License-Identifier: LGPL-2.1-or-later */
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#include "
eigen_types.hpp
"
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const
KDL::Frame
iTaSC::F_identity
(Rotation::Identity(),Vector::Zero());
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KDL::Frame
represents a frame transformation in 3D space (rotation + translation)
Definition
frames.hpp:526
eigen_types.hpp
iTaSC::F_identity
const Frame F_identity
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