represents a frame transformation in 3D space (rotation + translation)
virtual const unsigned int getNrOfCoordinates()
virtual int addEndEffector(const std::string &)
virtual void initCache(Cache *)=0
virtual void updateKinematics(const Timestamp &)=0
virtual const ObjectType getType()
virtual const KDL::Frame & getPose(const unsigned int end_effector=0)
KDL::Frame m_internalPose
virtual void updateJacobian()=0
virtual void pushCache(const Timestamp &)=0