Blender V4.3
MultiresBakeRender Struct Reference

#include <RE_multires_bake.h>

Public Attributes

Scenescene
 
DerivedMeshlores_dm
 
DerivedMeshhires_dm
 
int bake_margin
 
char bake_margin_type
 
int lvl
 
int tot_lvl
 
short mode
 
bool use_lores_mesh
 
struct { 
 
   Image **   array 
 
   int   len 
 
ob_image 
 
int number_of_rays
 
float bias
 
int tot_obj
 
int tot_image
 
ListBase image
 
int baked_objects
 
int baked_faces
 
int raytrace_structure
 
int octree_resolution
 
int threads
 
float user_scale
 
bool * stop
 
bool * do_update
 
floatprogress
 

Detailed Description

Definition at line 18 of file RE_multires_bake.h.

Member Data Documentation

◆ array

◆ bake_margin

◆ bake_margin_type

char MultiresBakeRender::bake_margin_type

◆ baked_faces

int MultiresBakeRender::baked_faces

Definition at line 39 of file RE_multires_bake.h.

Referenced by do_multires_bake_thread().

◆ baked_objects

int MultiresBakeRender::baked_objects

◆ bias

◆ do_update

bool* MultiresBakeRender::do_update

◆ hires_dm

◆ image

◆ len

◆ lores_dm

◆ lvl

◆ mode

◆ number_of_rays

int MultiresBakeRender::number_of_rays

◆ [struct]

◆ octree_resolution

int MultiresBakeRender::octree_resolution

Definition at line 42 of file RE_multires_bake.h.

◆ progress

float* MultiresBakeRender::progress

◆ raytrace_structure

int MultiresBakeRender::raytrace_structure

Definition at line 41 of file RE_multires_bake.h.

◆ scene

◆ stop

bool* MultiresBakeRender::stop

◆ threads

◆ tot_image

int MultiresBakeRender::tot_image

Definition at line 36 of file RE_multires_bake.h.

Referenced by count_images().

◆ tot_lvl

◆ tot_obj

int MultiresBakeRender::tot_obj

◆ use_lores_mesh

bool MultiresBakeRender::use_lores_mesh

◆ user_scale

float MultiresBakeRender::user_scale

The documentation for this struct was generated from the following file: