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◆ MAP_PASS
| #define MAP_PASS |
( |
| passname, |
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| passtype, |
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| noisy ) |
Value: if (name == passname) { \
type = passtype; \
return true; \
} \
((void)0)
Referenced by get_known_pass_type().
◆ get_known_pass_type()
| static bool get_known_pass_type |
( |
BL::RenderPass & | b_pass, |
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PassType & | type, |
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PassMode & | mode ) |
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static |
Definition at line 629 of file sync.cpp.
References cryptomatte_prefix, DENOISED, MAP_PASS, PASS_ADAPTIVE_AUX_BUFFER, PASS_AO, PASS_BACKGROUND, PASS_BAKE_DIFFERENTIAL, PASS_BAKE_PRIMITIVE, PASS_BAKE_SEED, PASS_COMBINED, PASS_CRYPTOMATTE, PASS_DENOISING_ALBEDO, PASS_DENOISING_DEPTH, PASS_DENOISING_NORMAL, PASS_DEPTH, PASS_DIFFUSE_COLOR, PASS_DIFFUSE_DIRECT, PASS_DIFFUSE_INDIRECT, PASS_EMISSION, PASS_GLOSSY_COLOR, PASS_GLOSSY_DIRECT, PASS_GLOSSY_INDIRECT, PASS_GUIDING_AVG_ROUGHNESS, PASS_GUIDING_COLOR, PASS_GUIDING_PROBABILITY, PASS_MATERIAL_ID, PASS_MIST, PASS_MOTION, PASS_NORMAL, PASS_OBJECT_ID, PASS_POSITION, PASS_SAMPLE_COUNT, PASS_SHADOW_CATCHER, PASS_TRANSMISSION_COLOR, PASS_TRANSMISSION_DIRECT, PASS_TRANSMISSION_INDIRECT, PASS_UV, PASS_VOLUME_DIRECT, PASS_VOLUME_INDIRECT, and string_startswith().
Referenced by BlenderSync::sync_render_passes().
◆ pass_add()
◆ cryptomatte_prefix