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Blender V4.3
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#include "integrator/render_scheduler.h"#include "session/session.h"#include "session/tile.h"#include "util/log.h"#include "util/math.h"#include "util/time.h"Go to the source code of this file.
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| static double | approximate_final_time (const RenderWork &render_work, double time) |
| static uint | round_num_samples_to_power_of_2 (const uint num_samples) |
| int | calculate_resolution_divider_for_resolution (int width, int height, int resolution) |
| int | calculate_resolution_for_divider (int width, int height, int resolution_divider) |
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Definition at line 454 of file render_scheduler.cpp.
References RenderWork::resolution_divider, and time.
Referenced by RenderScheduler::report_adaptive_filter_time(), RenderScheduler::report_denoise_time(), RenderScheduler::report_display_update_time(), and RenderScheduler::report_path_trace_time().
Definition at line 806 of file render_scheduler.cpp.
References is_power_of_two(), and next_power_of_two().
Referenced by RenderScheduler::get_num_samples_to_path_trace().