Blender V4.3
blender::DefaultMapSlot< Key *, Value > Struct Template Reference

#include <BLI_map_slots.hh>

Public Types

using type = IntrusiveMapSlot<Key *, Value, PointerKeyInfo<Key *>>
 

Detailed Description

template<typename Key, typename Value>
struct blender::DefaultMapSlot< Key *, Value >

Use a special slot type for pointer keys, because we can store whether a slot is empty or removed with special pointer values.

Definition at line 349 of file BLI_map_slots.hh.

Member Typedef Documentation

◆ type

template<typename Key , typename Value >
using blender::DefaultMapSlot< Key *, Value >::type = IntrusiveMapSlot<Key *, Value, PointerKeyInfo<Key *>>

Definition at line 350 of file BLI_map_slots.hh.


The documentation for this struct was generated from the following file: