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Blender V4.3
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#include <BLI_map_slots.hh>
Public Types | |
| using | type = IntrusiveMapSlot<Key *, Value, PointerKeyInfo<Key *>> |
Use a special slot type for pointer keys, because we can store whether a slot is empty or removed with special pointer values.
Definition at line 349 of file BLI_map_slots.hh.
| using blender::DefaultMapSlot< Key *, Value >::type = IntrusiveMapSlot<Key *, Value, PointerKeyInfo<Key *>> |
Definition at line 350 of file BLI_map_slots.hh.