94void immUniform3f(
const char *name,
float x,
float y,
float z);
96void immUniform4f(
const char *name,
float x,
float y,
float z,
float w);
118void immUniformColor4ub(
unsigned char r,
unsigned char g,
unsigned char b,
unsigned char a);
struct GPUShader GPUShader
SIMD_FORCE_INLINE const btScalar & z() const
Return the z value.
SIMD_FORCE_INLINE const btScalar & w() const
Return the w value.
local_group_size(16, 16) .push_constant(Type b
struct @620::@623 attr_id