128 const char *description);
132 const char *description);
136 const char *description);
139 const char *description);
145 const char *description);
148 const char *bone_name,
150 const char *description);
154 const char *description);
177 const char *description);
void DEG_add_scene_camera_relation(DepsNodeHandle *node_handle, Scene *scene, eDepsObjectComponentType component, const char *description)
void DEG_add_generic_id_relation(DepsNodeHandle *node_handle, ID *id, const char *description)
ID * DEG_get_id_from_handle(DepsNodeHandle *node_handle)
void DEG_add_object_cache_relation(DepsNodeHandle *handle, CacheFile *cache_file, eDepsObjectComponentType component, const char *description)
void DEG_relations_tag_update(Main *bmain)
void DEG_graph_build_for_compositor_preview(Depsgraph *graph, bNodeTree *nodetree)
void DEG_add_depends_on_transform_relation(DepsNodeHandle *node_handle, const char *description)
@ DEG_SCENE_COMP_ANIMATION
@ DEG_SCENE_COMP_PARAMETERS
@ DEG_SCENE_COMP_SEQUENCER
void DEG_graph_build_from_collection(Depsgraph *graph, Collection *collection)
void DEG_add_customdata_mask(DepsNodeHandle *handle, Object *object, const CustomData_MeshMasks *masks)
void DEG_add_collection_geometry_relation(DepsNodeHandle *node_handle, Collection *collection, const char *description)
void DEG_add_bone_relation(DepsNodeHandle *handle, Object *object, const char *bone_name, eDepsObjectComponentType component, const char *description)
void DEG_graph_build_from_ids(Depsgraph *graph, blender::Span< ID * > ids)
void DEG_graph_tag_relations_update(Depsgraph *graph)
void DEG_add_scene_relation(DepsNodeHandle *node_handle, Scene *scene, eDepsSceneComponentType component, const char *description)
void DEG_add_object_pointcache_relation(DepsNodeHandle *node_handle, Object *object, eDepsObjectComponentType component, const char *description)
bool DEG_object_has_geometry_component(Object *object)
void DEG_add_object_relation(DepsNodeHandle *node_handle, Object *object, eDepsObjectComponentType component, const char *description)
void DEG_add_special_eval_flag(DepsNodeHandle *handle, ID *id, uint32_t flag)
void DEG_graph_build_for_all_objects(Depsgraph *graph)
void DEG_graph_build_for_render_pipeline(Depsgraph *graph)
Depsgraph * DEG_get_graph_from_handle(DepsNodeHandle *node_handle)
void DEG_graph_relations_update(Depsgraph *graph)
void DEG_add_collection_geometry_customdata_mask(DepsNodeHandle *node_handle, Collection *collection, const CustomData_MeshMasks *masks)
void DEG_graph_build_from_view_layer(Depsgraph *graph)
void DEG_add_node_tree_output_relation(DepsNodeHandle *node_handle, bNodeTree *node_tree, const char *description)