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| static float | blender::draw::evaluate_vertex_weight (const MDeformVert *dvert, const DRW_MeshWeightState *wstate) |
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| static void | blender::draw::extract_weights_mesh (const MeshRenderData &mr, const DRW_MeshWeightState &weight_state, MutableSpan< float > vbo_data) |
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| static void | blender::draw::extract_weights_bm (const MeshRenderData &mr, const DRW_MeshWeightState &weight_state, MutableSpan< float > vbo_data) |
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| void | blender::draw::extract_weights (const MeshRenderData &mr, const MeshBatchCache &cache, gpu::VertBuf &vbo) |
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| void | blender::draw::extract_weights_subdiv (const MeshRenderData &mr, const DRWSubdivCache &subdiv_cache, const MeshBatchCache &cache, gpu::VertBuf &vbo) |
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