Blender V4.3
enhance_details.cc File Reference

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Classes

struct  blender::ed::sculpt_paint::enhance_details_cc::LocalData
 

Namespaces

namespace  blender
 
namespace  blender::ed
 
namespace  blender::ed::sculpt_paint
 
namespace  blender::ed::sculpt_paint::enhance_details_cc
 

Functions

static void blender::ed::sculpt_paint::enhance_details_cc::calc_faces (const Depsgraph &depsgraph, const Sculpt &sd, const Brush &brush, const MeshAttributeData &attribute_data, const Span< float3 > vert_normals, const Span< float3 > all_translations, const float strength, const bke::pbvh::MeshNode &node, Object &object, LocalData &tls, const PositionDeformData &position_data)
 
static void blender::ed::sculpt_paint::enhance_details_cc::calc_grids (const Depsgraph &depsgraph, const Sculpt &sd, Object &object, const Brush &brush, const Span< float3 > all_translations, const float strength, const bke::pbvh::GridsNode &node, LocalData &tls)
 
static void blender::ed::sculpt_paint::enhance_details_cc::calc_bmesh (const Depsgraph &depsgraph, const Sculpt &sd, Object &object, const Brush &brush, const Span< float3 > all_translations, const float strength, bke::pbvh::BMeshNode &node, LocalData &tls)
 
static void blender::ed::sculpt_paint::enhance_details_cc::calc_translations_faces (const Span< float3 > vert_positions, const OffsetIndices< int > faces, const Span< int > corner_verts, const GroupedSpan< int > vert_to_face_map, const Span< bool > hide_poly, const bke::pbvh::MeshNode &node, LocalData &tls, const MutableSpan< float3 > all_translations)
 
static void blender::ed::sculpt_paint::enhance_details_cc::calc_translations_grids (const SubdivCCG &subdiv_ccg, const bke::pbvh::GridsNode &node, LocalData &tls, const MutableSpan< float3 > all_translations)
 
static void blender::ed::sculpt_paint::enhance_details_cc::calc_translations_bmesh (const bke::pbvh::BMeshNode &node, LocalData &tls, const MutableSpan< float3 > all_translations)
 
void blender::ed::sculpt_paint::calc_smooth_translations (const Depsgraph &depsgraph, const Object &object, const IndexMask &node_mask, const MutableSpan< float3 > translations)
 
void blender::ed::sculpt_paint::do_enhance_details_brush (const Depsgraph &depsgraph, const Sculpt &sd, Object &object, const IndexMask &node_mask)