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| static const GPUVertFormat & | blender::draw::edituv_data_format () |
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| static void | blender::draw::extract_edituv_data_bm (const MeshRenderData &mr, MutableSpan< EditLoopData > vbo_data) |
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| static void | blender::draw::extract_edituv_data_mesh (const MeshRenderData &mr, MutableSpan< EditLoopData > vbo_data) |
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| void | blender::draw::extract_edituv_data (const MeshRenderData &mr, gpu::VertBuf &vbo) |
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| static void | blender::draw::extract_edituv_data_iter_subdiv_bm (const MeshRenderData &mr, const BMUVOffsets offsets, const Span< int > subdiv_loop_vert_index, const Span< int > subdiv_loop_edge_index, const int subdiv_quad_index, const BMFace *coarse_quad, MutableSpan< EditLoopData > vbo_data) |
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| static void | blender::draw::extract_edituv_subdiv_data_bm (const MeshRenderData &mr, const DRWSubdivCache &subdiv_cache, MutableSpan< EditLoopData > vbo_data) |
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| static void | blender::draw::extract_edituv_subdiv_data_mesh (const MeshRenderData &mr, const DRWSubdivCache &subdiv_cache, MutableSpan< EditLoopData > vbo_data) |
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| void | blender::draw::extract_edituv_data_subdiv (const MeshRenderData &mr, const DRWSubdivCache &subdiv_cache, gpu::VertBuf &vbo) |
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