21 const bNode *node =
b.node_or_null();
23 if (node !=
nullptr) {
25 b.add_input(data_type,
"Value");
36 static auto float_to_str_fn = mf::build::SI2_SO<float, int, std::string>(
37 "Value To String", [](
float a,
int b) {
38 std::stringstream stream;
39 stream << std::fixed << std::setprecision(std::max(0,
b)) << a;
43 static auto int_to_str_fn = mf::build::SI1_SO<int, std::string>(
44 "Value To String", [](
int a) {
return std::to_string(a); });
48 return &float_to_str_fn;
50 return &int_to_str_fn;
74 bNode &node =
params.add_node(
"FunctionNodeValueToString");
76 params.update_and_connect_available_socket(node,
"Value");
79 bNode &node =
params.add_node(
"FunctionNodeValueToString");
80 params.update_and_connect_available_socket(node,
"Decimals");
86 bNode &node =
params.add_node(
"FunctionNodeValueToString");
88 params.update_and_connect_available_socket(node,
"Value");
96 bNode &node =
params.add_node(
"FunctionNodeValueToString");
97 params.update_and_connect_available_socket(node,
"String");
111 {
SOCK_FLOAT,
"FLOAT", 0,
"Float",
"Floating-point value"},
112 {
SOCK_INT,
"INT", 0,
"Integer",
"32-bit integer"},
113 {0,
nullptr, 0,
nullptr,
nullptr},
#define NODE_CLASS_CONVERTER
#define BLI_assert_unreachable()
#define NOD_REGISTER_NODE(REGISTER_FUNC)
#define NOD_inline_enum_accessors(member)
void uiItemR(uiLayout *layout, PointerRNA *ptr, const char *propname, eUI_Item_Flag flag, const char *name, int icon)
void set_matching_fn(const mf::MultiFunction *fn)
local_group_size(16, 16) .push_constant(Type b
void node_register_type(bNodeType *ntype)
static void node_register()
static void node_layout(uiLayout *layout, bContext *, PointerRNA *ptr)
static void node_declare(NodeDeclarationBuilder &b)
static void node_rna(StructRNA *srna)
static void node_gather_link_searches(GatherLinkSearchOpParams ¶ms)
static void node_build_multi_function(NodeMultiFunctionBuilder &builder)
static const mf::MultiFunction * get_multi_function(const bNode &bnode)
static void node_init(bNodeTree *, bNode *node)
PropertyRNA * RNA_def_node_enum(StructRNA *srna, const char *identifier, const char *ui_name, const char *ui_description, const EnumPropertyItem *static_items, const EnumRNAAccessors accessors, std::optional< int > default_value, const EnumPropertyItemFunc item_func, const bool allow_animation)
void fn_node_type_base(blender::bke::bNodeType *ntype, int type, const char *name, short nclass)
void(* initfunc)(bNodeTree *ntree, bNode *node)
NodeMultiFunctionBuildFunction build_multi_function
void(* draw_buttons)(uiLayout *, bContext *C, PointerRNA *ptr)
NodeGatherSocketLinkOperationsFunction gather_link_search_ops
NodeDeclareFunction declare