Blender V4.3
blender::gpu::MTLSamplerArray Struct Reference

#include <mtl_context.hh>

Public Member Functions

bool operator== (const MTLSamplerArray &other) const
 
uint32_t hash () const
 

Public Attributes

uint num_samplers
 
MTLSamplerState mtl_sampler_flags [MTL_MAX_TEXTURE_SLOTS]
 
id< MTLSamplerStatemtl_sampler [MTL_MAX_TEXTURE_SLOTS]
 

Detailed Description

Definition at line 396 of file mtl_context.hh.

Member Function Documentation

◆ hash()

uint32_t blender::gpu::MTLSamplerArray::hash ( ) const
inline

Definition at line 412 of file mtl_context.hh.

References hash(), and num_samplers.

Referenced by hash().

◆ operator==()

bool blender::gpu::MTLSamplerArray::operator== ( const MTLSamplerArray & other) const
inline

Definition at line 402 of file mtl_context.hh.

Member Data Documentation

◆ mtl_sampler

◆ mtl_sampler_flags

◆ num_samplers

uint blender::gpu::MTLSamplerArray::num_samplers

The documentation for this struct was generated from the following file: