|
Blender V4.3
|
#include "node_shader_util.hh"#include "node_util.hh"#include "BKE_image.hh"#include "BKE_node_runtime.hh"#include "BKE_texture.h"#include "IMB_colormanagement.hh"#include "DEG_depsgraph_query.hh"Go to the source code of this file.
Namespaces | |
| namespace | blender |
| namespace | blender::nodes |
| namespace | blender::nodes::node_shader_tex_environment_cc |
Functions | |
| static void | blender::nodes::node_shader_tex_environment_cc::node_declare (NodeDeclarationBuilder &b) |
| static void | blender::nodes::node_shader_tex_environment_cc::node_shader_init_tex_environment (bNodeTree *, bNode *node) |
| static int | blender::nodes::node_shader_tex_environment_cc::node_shader_gpu_tex_environment (GPUMaterial *mat, bNode *node, bNodeExecData *, GPUNodeStack *in, GPUNodeStack *out) |
| void | register_node_type_sh_tex_environment () |
| void register_node_type_sh_tex_environment | ( | ) |
Definition at line 186 of file node_shader_tex_environment.cc.
References blender::bke::bNodeType::declare, blender::bke::bNodeType::gpu_fn, blender::bke::bNodeType::initfunc, blender::bke::bNodeType::labelfunc, blender::bke::Large, blender::bke::bNodeType::materialx_fn, NODE_CLASS_TEXTURE, node_copy_standard_storage(), node_free_standard_storage(), node_image_label(), blender::bke::node_register_type(), blender::bke::node_type_size_preset(), blender::bke::node_type_storage(), SH_NODE_TEX_ENVIRONMENT, and sh_node_type_base().
Referenced by register_shader_nodes().