Blender V4.3
btConvexHullShape.h
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1/*
2Bullet Continuous Collision Detection and Physics Library
3Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org
4
5This software is provided 'as-is', without any express or implied warranty.
6In no event will the authors be held liable for any damages arising from the use of this software.
7Permission is granted to anyone to use this software for any purpose,
8including commercial applications, and to alter it and redistribute it freely,
9subject to the following restrictions:
10
111. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
122. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
133. This notice may not be removed or altered from any source distribution.
14*/
15
16#ifndef BT_CONVEX_HULL_SHAPE_H
17#define BT_CONVEX_HULL_SHAPE_H
18
22
27{
28 btAlignedObjectArray<btVector3> m_unscaledPoints;
29
30public:
32
36 btConvexHullShape(const btScalar* points = 0, int numPoints = 0, int stride = sizeof(btVector3));
37
38 void addPoint(const btVector3& point, bool recalculateLocalAabb = true);
39
40 btVector3* getUnscaledPoints()
41 {
42 return &m_unscaledPoints[0];
43 }
44
45 const btVector3* getUnscaledPoints() const
46 {
47 return &m_unscaledPoints[0];
48 }
49
51 const btVector3* getPoints() const
52 {
53 return getUnscaledPoints();
54 }
55
56 void optimizeConvexHull();
57
58 SIMD_FORCE_INLINE btVector3 getScaledPoint(int i) const
59 {
60 return m_unscaledPoints[i] * m_localScaling;
61 }
62
64 {
65 return m_unscaledPoints.size();
66 }
67
68 virtual btVector3 localGetSupportingVertex(const btVector3& vec) const;
69 virtual btVector3 localGetSupportingVertexWithoutMargin(const btVector3& vec) const;
70 virtual void batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors, btVector3* supportVerticesOut, int numVectors) const;
71
72 virtual void project(const btTransform& trans, const btVector3& dir, btScalar& minProj, btScalar& maxProj, btVector3& witnesPtMin, btVector3& witnesPtMax) const;
73
74 //debugging
75 virtual const char* getName() const { return "Convex"; }
76
77 virtual int getNumVertices() const;
78 virtual int getNumEdges() const;
79 virtual void getEdge(int i, btVector3& pa, btVector3& pb) const;
80 virtual void getVertex(int i, btVector3& vtx) const;
81 virtual int getNumPlanes() const;
82 virtual void getPlane(btVector3 & planeNormal, btVector3 & planeSupport, int i) const;
83 virtual bool isInside(const btVector3& pt, btScalar tolerance) const;
84
86 virtual void setLocalScaling(const btVector3& scaling);
87
88 virtual int calculateSerializeBufferSize() const;
89
91 virtual const char* serialize(void* dataBuffer, btSerializer* serializer) const;
92};
93
94// clang-format off
95
108
109// clang-format on
110
111SIMD_FORCE_INLINE int btConvexHullShape::calculateSerializeBufferSize() const
112{
113 return sizeof(btConvexHullShapeData);
114}
115
116#endif //BT_CONVEX_HULL_SHAPE_H
virtual void recalculateLocalAabb()
btVector3 m_localScaling
virtual void setLocalScaling(const btVector3 &scaling)
in case we receive negative scaling
btConvexHullShape(const btScalar *points=0, int numPoints=0, int stride=sizeof(btVector3))
BT_DECLARE_ALIGNED_ALLOCATOR()
virtual btVector3 localGetSupportingVertexWithoutMargin(const btVector3 &vec) const
btConvexShape Interface
SIMD_FORCE_INLINE btVector3 getScaledPoint(int i) const
SIMD_FORCE_INLINE int getNumPoints() const
virtual bool isInside(const btVector3 &pt, btScalar tolerance) const
virtual void project(const btTransform &trans, const btVector3 &dir, btScalar &minProj, btScalar &maxProj, btVector3 &witnesPtMin, btVector3 &witnesPtMax) const
virtual int calculateSerializeBufferSize() const
void optimizeConvexHull()
virtual btVector3 localGetSupportingVertex(const btVector3 &vec) const
virtual const char * getName() const
const btVector3 * getPoints() const
getPoints is obsolete, please use getUnscaledPoints
virtual int getNumVertices() const
btVector3 * getUnscaledPoints()
virtual void getEdge(int i, btVector3 &pa, btVector3 &pb) const
virtual int getNumPlanes() const
virtual void getVertex(int i, btVector3 &vtx) const
virtual void getPlane(btVector3 &planeNormal, btVector3 &planeSupport, int i) const
virtual const char * serialize(void *dataBuffer, btSerializer *serializer) const
fills the dataBuffer and returns the struct name (and 0 on failure)
virtual void batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3 *vectors, btVector3 *supportVerticesOut, int numVectors) const
virtual int getNumEdges() const
void addPoint(const btVector3 &point, bool recalculateLocalAabb=true)
float btScalar
The btScalar type abstracts floating point numbers, to easily switch between double and single floati...
Definition btScalar.h:314
#define ATTRIBUTE_ALIGNED16(a)
Definition btScalar.h:285
#define SIMD_FORCE_INLINE
Definition btScalar.h:280
btTransform
The btTransform class supports rigid transforms with only translation and rotation and no scaling/she...
Definition btTransform.h:30
SIMD_FORCE_INLINE int size() const
return the number of elements in the array
The btPolyhedralConvexAabbCachingShape adds aabb caching to the btPolyhedralConvexShape.
do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
btVector3DoubleData * m_unscaledPointsDoublePtr
btVector3FloatData * m_unscaledPointsFloatPtr
btConvexInternalShapeData m_convexInternalShapeData
do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64