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Blender V4.3
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#include <GHOST_ContextCGL.hh>
Inherits GHOST_Context.
Static Public Attributes | |
| static const int | max_command_buffer_count = 64 |
Additional Inherited Members | |
Protected Attributes inherited from GHOST_Context | |
| bool | m_stereoVisual |
| void * | m_user_data = nullptr |
Definition at line 26 of file GHOST_ContextCGL.hh.
| GHOST_ContextCGL::GHOST_ContextCGL | ( | bool | stereoVisual, |
| NSView * | metalView, | ||
| CAMetalLayer * | metalLayer, | ||
| int | debug ) |
Constructor.
Definition at line 49 of file GHOST_ContextCGL.mm.
References ghost_fatal_error_dialog(), init(), METAL_FRAMEBUFFERPIXEL_FORMAT_EDR, metalDevice(), and printf.
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override |
Destructor.
Definition at line 117 of file GHOST_ContextCGL.mm.
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overridevirtual |
Activates the drawing context of this window.
Implements GHOST_Context.
Definition at line 156 of file GHOST_ContextCGL.mm.
References GHOST_kSuccess.
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overridevirtual |
Gets the OpenGL frame-buffer associated with the OpenGL context
Reimplemented from GHOST_Context.
Definition at line 166 of file GHOST_ContextCGL.mm.
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overridevirtual |
Gets the current swap interval for swapBuffers.
| intervalOut | Variable to store the swap interval if it can be read. |
Reimplemented from GHOST_Context.
Definition at line 150 of file GHOST_ContextCGL.mm.
References GHOST_kSuccess.
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overridevirtual |
Call immediately after new to initialize. If this fails then immediately delete the object.
Implements GHOST_Context.
Definition at line 209 of file GHOST_ContextCGL.mm.
References GHOST_kSuccess.
| MTLCommandQueue * GHOST_ContextCGL::metalCommandQueue | ( | ) |
Return a pointer to the Metal command queue used by this context.
Definition at line 193 of file GHOST_ContextCGL.mm.
Referenced by blender::gpu::MTLContext::MTLContext().
| MTLDevice * GHOST_ContextCGL::metalDevice | ( | ) |
Return a pointer to the Metal device associated with this context.
Definition at line 197 of file GHOST_ContextCGL.mm.
Referenced by GHOST_ContextCGL(), and blender::gpu::MTLContext::MTLContext().
| id< MTLTexture > GHOST_ContextCGL::metalOverlayTexture | ( | ) |
Returns a texture that Metal code can use as a render target. The current contents of this texture will be composited on top of the frame-buffer each time swapBuffers is called.
Definition at line 181 of file GHOST_ContextCGL.mm.
References updateDrawingContext().
| void GHOST_ContextCGL::metalRegisterPresentCallback | ( | void(* | callback )(MTLRenderPassDescriptor *, id< MTLRenderPipelineState >, id< MTLTexture >, id< CAMetalDrawable >) | ) |
Register present callback
Definition at line 203 of file GHOST_ContextCGL.mm.
References callback.
Referenced by blender::gpu::MTLContext::MTLContext().
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overridevirtual |
Release the drawing context of the calling thread.
Implements GHOST_Context.
Definition at line 161 of file GHOST_ContextCGL.mm.
References GHOST_kSuccess.
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overridevirtual |
Removes references to native handles from this context and then returns
Implements GHOST_Context.
Definition at line 219 of file GHOST_ContextCGL.mm.
References GHOST_kSuccess.
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overridevirtual |
Sets the swap interval for swapBuffers.
| interval | The swap interval to use. |
Reimplemented from GHOST_Context.
Definition at line 144 of file GHOST_ContextCGL.mm.
References GHOST_kSuccess.
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overridevirtual |
Swaps front and back buffers of a window.
Implements GHOST_Context.
Definition at line 136 of file GHOST_ContextCGL.mm.
References GHOST_kSuccess.
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overridevirtual |
Updates the drawing context of this window. Needed whenever the window is changed.
Reimplemented from GHOST_Context.
Definition at line 172 of file GHOST_ContextCGL.mm.
References GHOST_kFailure, and GHOST_kSuccess.
Referenced by metalOverlayTexture().
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static |
Definition at line 41 of file GHOST_ContextCGL.hh.
Referenced by blender::gpu::MTLCommandBufferManager::submit().