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Blender V4.3
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#include "BKE_mesh.hh"#include "BKE_object.hh"#include "BLI_delaunay_2d.hh"#include "BLI_math_geom.h"#include "BLI_math_matrix.h"#include "BLI_math_rotation.h"#include "BLI_math_vector.h"#include "DNA_object_types.h"#include "IO_wavefront_obj.hh"#include "importer_mesh_utils.hh"#include <numeric>Go to the source code of this file.
Namespaces | |
| namespace | blender |
| namespace | blender::io |
| namespace | blender::io::obj |
Functions | |
| Vector< Vector< int > > | blender::io::obj::fixup_invalid_face (Span< float3 > vert_positions, Span< int > face_verts) |
| void | blender::io::obj::transform_object (Object *object, const OBJImportParams &import_params) |
| std::string | blender::io::obj::get_geometry_name (const std::string &full_name, char separator) |