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Blender V4.3
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#include <types_uchar4.h>
Public Member Functions | |
| __forceinline uchar | operator[] (int i) const |
| __forceinline uchar & | operator[] (int i) |
Public Attributes | |
| uchar | x |
| uchar | y |
| uchar | z |
| uchar | w |
Definition at line 14 of file types_uchar4.h.
Definition at line 23 of file types_uchar4_impl.h.
References util_assert.
| CCL_NAMESPACE_BEGIN uchar uchar4::operator[] | ( | int | i | ) | const |
Definition at line 16 of file types_uchar4_impl.h.
References util_assert.
| uchar uchar4::w |
Definition at line 15 of file types_uchar4.h.
Referenced by color_uchar4_to_float4(), CCL_NAMESPACE_BEGIN::TextureInterpolator< TexT, OutT >::read(), and svm_image_texture_read().
| uchar uchar4::x |
Definition at line 15 of file types_uchar4.h.
Referenced by color_byte_to_float(), color_uchar4_to_float4(), CCL_NAMESPACE_BEGIN::TextureInterpolator< TexT, OutT >::read(), and svm_image_texture_read().
| uchar uchar4::y |
Definition at line 15 of file types_uchar4.h.
Referenced by color_byte_to_float(), color_uchar4_to_float4(), CCL_NAMESPACE_BEGIN::TextureInterpolator< TexT, OutT >::read(), and svm_image_texture_read().
| uchar uchar4::z |
Definition at line 15 of file types_uchar4.h.
Referenced by color_byte_to_float(), color_uchar4_to_float4(), CCL_NAMESPACE_BEGIN::TextureInterpolator< TexT, OutT >::read(), and svm_image_texture_read().