#include <draw_handle.hh>
Definition at line 29 of file draw_handle.hh.
◆ ResourceHandle() [1/3]
| blender::draw::ResourceHandle::ResourceHandle |
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default |
◆ ResourceHandle() [2/3]
| blender::draw::ResourceHandle::ResourceHandle |
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uint | raw_ | ) |
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inline |
◆ ResourceHandle() [3/3]
| blender::draw::ResourceHandle::ResourceHandle |
( |
uint | index, |
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bool | inverted_handedness ) |
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inline |
◆ has_inverted_handedness()
| bool blender::draw::ResourceHandle::has_inverted_handedness |
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const |
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inline |
◆ resource_index()
| uint blender::draw::ResourceHandle::resource_index |
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const |
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inline |
◆ raw
| uint blender::draw::ResourceHandle::raw |
The documentation for this struct was generated from the following file: