63 for (
int i = 0; i < tc->data_len; i++, td++, td2d++) {
68 float startx = scene->r.cfra;
72 fac = ((fac - 1.0f) * td->
factor) + 1;
80 td->loc[0] = ((td->iloc[0] - startx) * fac) + startx;
107 const float i_loc = mat_xform[3][0];
110 const float loc = ((i_loc - startx) * fac) + startx;
111 mat_xform[3][0] = loc;
float BKE_nla_tweakedit_remap(AnimData *adt, float cframe, short mode)
MINLINE void copy_v3_fl(float r[3], float f)
size_t BLI_snprintf(char *__restrict dst, size_t dst_maxncpy, const char *__restrict format,...) ATTR_NONNULL(1
void ED_area_status_text(ScrArea *area, const char *str)