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Blender V4.3
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#include <DNA_image_types.h>
Public Attributes | |
| struct ImageTile * | next |
| struct ImageTile * | prev |
| struct ImageTile_Runtime | runtime |
| int | tile_number |
| int | gen_x |
| int | gen_y |
| char | gen_type |
| char | gen_flag |
| short | gen_depth |
| float | gen_color [4] |
| char | label [64] |
Definition at line 89 of file DNA_image_types.h.
| float ImageTile::gen_color[4] |
Definition at line 100 of file DNA_image_types.h.
Referenced by blender::eevee::LookdevWorld::LookdevWorld().
| short ImageTile::gen_depth |
Definition at line 99 of file DNA_image_types.h.
Referenced by image_acquire_ibuf().
| char ImageTile::gen_flag |
Definition at line 98 of file DNA_image_types.h.
Referenced by BKE_image_signal(), and image_save_post().
| char ImageTile::gen_type |
Definition at line 98 of file DNA_image_types.h.
Referenced by blender::eevee::LookdevWorld::LookdevWorld(), and uiTemplateImage().
| int ImageTile::gen_x |
Definition at line 97 of file DNA_image_types.h.
Referenced by BKE_image_signal(), image_acquire_ibuf(), and blender::eevee::LookdevWorld::LookdevWorld().
| int ImageTile::gen_y |
Definition at line 97 of file DNA_image_types.h.
Referenced by BKE_image_signal(), image_acquire_ibuf(), and blender::eevee::LookdevWorld::LookdevWorld().
| char ImageTile::label[64] |
Definition at line 102 of file DNA_image_types.h.
| struct ImageTile* ImageTile::next |
Definition at line 90 of file DNA_image_types.h.
Referenced by BKE_image_add_tile().
| struct ImageTile * ImageTile::prev |
Definition at line 90 of file DNA_image_types.h.
| struct ImageTile_Runtime ImageTile::runtime |
Definition at line 92 of file DNA_image_types.h.
| int ImageTile::tile_number |
Definition at line 94 of file DNA_image_types.h.
Referenced by BKE_image_add_tile(), BKE_image_signal(), blender::bke::image::partial_update::PartialUpdateRegisterImpl::changed_tile_chunks_since(), blender::bke::image::ImageTileWrapper::get_tile_number(), gpu_texture_create_tile_mapping(), blender::bke::image::partial_update::Changeset::has_tile(), image_open_single(), blender::bke::image::partial_update::Changeset::operator[](), OVERLAY_edit_uv_cache_init(), blender::geometry::UVPackIsland_Params::setUDIMOffsetFromSpaceImage(), and tile_sort_cb().