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Blender V4.3
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#include <algorithm>#include "node_shader_util.hh"#include "node_util.hh"#include "BLI_math_base_safe.h"#include "BLI_math_vector.h"#include "BLI_math_vector.hh"#include "FN_multi_function_builder.hh"#include "NOD_multi_function.hh"#include "NOD_socket_search_link.hh"#include "RNA_access.hh"#include "UI_interface.hh"#include "UI_resources.hh"Go to the source code of this file.
Classes | |
| class | blender::nodes::node_shader_map_range_cc::SocketSearchOp |
Namespaces | |
| namespace | blender |
| namespace | blender::nodes |
| namespace | blender::nodes::node_shader_map_range_cc |
| void register_node_type_sh_map_range | ( | ) |
Definition at line 521 of file node_shader_map_range.cc.
References blender::bke::bNodeType::build_multi_function, blender::bke::bNodeType::declare, blender::bke::bNodeType::draw_buttons, blender::bke::bNodeType::gather_link_search_ops, blender::bke::bNodeType::gpu_fn, blender::bke::bNodeType::initfunc, blender::bke::bNodeType::materialx_fn, NODE_CLASS_CONVERTER, node_copy_standard_storage(), node_free_standard_storage(), blender::bke::node_register_type(), blender::bke::node_type_storage(), sh_fn_node_type_base(), SH_NODE_MAP_RANGE, blender::bke::bNodeType::ui_class, and blender::bke::bNodeType::updatefunc.
Referenced by register_shader_nodes().