Blender V4.3
transform_mode_boneenvelope.cc
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1/* SPDX-FileCopyrightText: 2001-2002 NaN Holding BV. All rights reserved.
2 *
3 * SPDX-License-Identifier: GPL-2.0-or-later */
4
9#include <cstdlib>
10
11#include "BLI_math_vector.h"
12#include "BLI_string.h"
13
14#include "BKE_unit.hh"
15
16#include "ED_screen.hh"
17
18#include "UI_interface.hh"
19
20#include "BLT_translation.hh"
21
22#include "transform.hh"
23#include "transform_convert.hh"
24#include "transform_snap.hh"
25
26#include "transform_mode.hh"
27
28/* -------------------------------------------------------------------- */
33{
34 float ratio;
35 int i;
36 char str[UI_MAX_DRAW_STR];
37
38 ratio = t->values[0] + t->values_modal_offset[0];
39
40 transform_snap_increment(t, &ratio);
41
42 applyNumInput(&t->num, &ratio);
43
44 t->values_final[0] = ratio;
45
46 /* Header print for NumInput. */
47 if (hasNumInput(&t->num)) {
48 char c[NUM_STR_REP_LEN];
49
50 outputNumInput(&(t->num), c, &t->scene->unit);
51 SNPRINTF(str, IFACE_("Envelope: %s"), c);
52 }
53 else {
54 SNPRINTF(str, IFACE_("Envelope: %3f"), ratio);
55 }
56
58 TransData *td = tc->data;
59 for (i = 0; i < tc->data_len; i++, td++) {
60 if (td->flag & TD_SKIP) {
61 continue;
62 }
63
64 if (td->val) {
65 /* If the old/original value was 0.0f, then just use ratio. */
66 if (td->ival) {
67 *td->val = td->ival * ratio;
68 }
69 else {
70 *td->val = ratio;
71 }
72 }
73 }
74 }
75
76 recalc_data(t);
77
79}
80
81static void initBoneEnvelope(TransInfo *t, wmOperator * /*op*/)
82{
84
85 t->idx_max = 0;
86 t->num.idx_max = 0;
87 t->snap[0] = 0.1f;
88 t->snap[1] = t->snap[0] * 0.1f;
89
90 copy_v3_fl(t->num.val_inc, t->snap[0]);
91 t->num.unit_sys = t->scene->unit.system;
93}
94
98 /*flags*/ T_NO_CONSTRAINT | T_NO_PROJECT,
99 /*init_fn*/ initBoneEnvelope,
100 /*transform_fn*/ applyBoneEnvelope,
101 /*transform_matrix_fn*/ nullptr,
102 /*handle_event_fn*/ nullptr,
103 /*snap_distance_fn*/ nullptr,
104 /*snap_apply_fn*/ nullptr,
105 /*draw_fn*/ nullptr,
106};
@ B_UNIT_NONE
Definition BKE_unit.hh:106
MINLINE void copy_v3_fl(float r[3], float f)
#define SNPRINTF(dst, format,...)
Definition BLI_string.h:597
#define IFACE_(msgid)
#define NUM_STR_REP_LEN
void outputNumInput(NumInput *n, char *str, const UnitSettings *unit_settings)
Definition numinput.cc:88
bool applyNumInput(NumInput *n, float *vec)
Definition numinput.cc:190
bool hasNumInput(const NumInput *n)
Definition numinput.cc:171
void ED_area_status_text(ScrArea *area, const char *str)
Definition area.cc:803
#define UI_MAX_DRAW_STR
#define str(s)
short idx_max
float val_inc[NUM_MAX_ELEMENTS]
int unit_type[NUM_MAX_ELEMENTS]
struct UnitSettings unit
float snap[2]
Definition transform.hh:561
float values[4]
Definition transform.hh:624
short idx_max
Definition transform.hh:559
float values_modal_offset[4]
Definition transform.hh:627
NumInput num
Definition transform.hh:540
Scene * scene
Definition transform.hh:654
MouseInput mouse
Definition transform.hh:543
float values_final[4]
Definition transform.hh:632
ScrArea * area
Definition transform.hh:651
@ INPUT_SPRING
Definition transform.hh:743
@ T_NO_PROJECT
Definition transform.hh:121
@ T_NO_CONSTRAINT
Definition transform.hh:95
void initMouseInputMode(TransInfo *t, MouseInput *mi, MouseInputMode mode)
#define FOREACH_TRANS_DATA_CONTAINER(t, th)
Definition transform.hh:854
void recalc_data(TransInfo *t)
conversion and adaptation of different datablocks to a common struct.
@ TD_SKIP
transform modes used by different operators.
TransModeInfo TransMode_boneenvelope
static void applyBoneEnvelope(TransInfo *t)
static void initBoneEnvelope(TransInfo *t, wmOperator *)
bool transform_snap_increment(const TransInfo *t, float *r_val)