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Blender V4.3
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Class gathering basic stroke shaders. More...
#include <fstream>#include "AdvancedFunctions0D.h"#include "AdvancedFunctions1D.h"#include "BasicStrokeShaders.h"#include "StrokeIO.h"#include "StrokeIterators.h"#include "StrokeRenderer.h"#include "../system/PseudoNoise.h"#include "../system/RandGen.h"#include "../system/StringUtils.h"#include "../view_map/Functions0D.h"#include "../view_map/Functions1D.h"#include "BKE_global.hh"#include "BLI_sys_types.h"#include "IMB_imbuf.hh"#include "IMB_imbuf_types.hh"Go to the source code of this file.
Classes | |
| class | Freestyle::StrokeShaders::CurvePiece |
Namespaces | |
| namespace | Freestyle |
| inherits from class Rep | |
| namespace | Freestyle::StrokeShaders |
Variables | |
| static const uint | Freestyle::StrokeShaders::NB_VALUE_NOISE = 512 |
Class gathering basic stroke shaders.
Definition in file BasicStrokeShaders.cpp.