void update_memory_buffer_partial(MemoryBuffer *output, const rcti &area, Span< MemoryBuffer * > inputs) override
void init_execution() override
void deinit_execution() override
void set_texture(Tex *texture)
void update_memory_buffer_partial(MemoryBuffer *output, const rcti &area, Span< MemoryBuffer * > inputs) override
void set_scene_color_manage(bool scene_color_manage)
void determine_canvas(const rcti &preferred_area, rcti &r_area) override
void set_render_data(const RenderData *rd)
local_group_size(16, 16) .push_constant(Type texture