|
Blender V4.3
|
#include "BKE_camera.h"#include "DEG_depsgraph_query.hh"#include "BKE_tracking.h"#include "BLI_math_rotation.h"#include "DNA_camera_types.h"#include "ED_view3d.hh"#include "draw_manager_text.hh"#include "overlay_next_empty.hh"#include "overlay_next_private.hh"Go to the source code of this file.
Classes | |
| struct | blender::draw::overlay::CameraInstanceData |
| class | blender::draw::overlay::Cameras |
Namespaces | |
| namespace | blender |
| namespace | blender::draw |
| namespace | blender::draw::overlay |
Functions | |
| static float | camera_offaxis_shiftx_get (const Scene *scene, const Object *ob, float corner_x, bool right_eye) |
|
static |
Definition at line 27 of file overlay_next_camera.hh.
References BKE_camera_multiview_shift_x(), CAM_S3D_OFFAXIS, CameraStereoSettings::convergence_mode, Object::data, Camera::shiftx, Camera::stereo, STEREO_LEFT_NAME, and STEREO_RIGHT_NAME.