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Blender V4.3
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Functions | |
| static void | node_declare (NodeDeclarationBuilder &b) |
| static int | node_shader_gpu_bsdf_ray_portal (GPUMaterial *mat, bNode *node, bNodeExecData *, GPUNodeStack *in, GPUNodeStack *out) |
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static |
Definition at line 11 of file node_shader_bsdf_ray_portal.cc.
References b.
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static |
Definition at line 20 of file node_shader_bsdf_ray_portal.cc.
References GPU_material_flag_set(), GPU_MATFLAG_TRANSPARENT, GPU_stack_link(), and is_zero_v3().