Blender V4.3
blender::deg::SceneBackup Class Reference

#include <deg_eval_runtime_backup_scene.h>

Public Member Functions

 SceneBackup (const Depsgraph *depsgraph)
 
void reset ()
 
void init_from_scene (Scene *scene)
 
void restore_to_scene (Scene *scene)
 

Public Attributes

void * sound_scene
 
void * playback_handle
 
void * sound_scrub_handle
 
void * speaker_handles
 
float rigidbody_last_time
 
SequencerBackup sequencer_backup
 

Detailed Description

Definition at line 20 of file deg_eval_runtime_backup_scene.h.

Constructor & Destructor Documentation

◆ SceneBackup()

blender::deg::SceneBackup::SceneBackup ( const Depsgraph * depsgraph)

Definition at line 18 of file deg_eval_runtime_backup_scene.cc.

References reset().

Member Function Documentation

◆ init_from_scene()

◆ reset()

void blender::deg::SceneBackup::reset ( )

◆ restore_to_scene()

Member Data Documentation

◆ playback_handle

void* blender::deg::SceneBackup::playback_handle

Definition at line 35 of file deg_eval_runtime_backup_scene.h.

Referenced by init_from_scene(), reset(), and restore_to_scene().

◆ rigidbody_last_time

float blender::deg::SceneBackup::rigidbody_last_time

Definition at line 38 of file deg_eval_runtime_backup_scene.h.

Referenced by init_from_scene(), reset(), and restore_to_scene().

◆ sequencer_backup

SequencerBackup blender::deg::SceneBackup::sequencer_backup

Definition at line 40 of file deg_eval_runtime_backup_scene.h.

Referenced by init_from_scene(), and restore_to_scene().

◆ sound_scene

void* blender::deg::SceneBackup::sound_scene

Definition at line 34 of file deg_eval_runtime_backup_scene.h.

Referenced by init_from_scene(), reset(), and restore_to_scene().

◆ sound_scrub_handle

void* blender::deg::SceneBackup::sound_scrub_handle

Definition at line 36 of file deg_eval_runtime_backup_scene.h.

Referenced by init_from_scene(), reset(), and restore_to_scene().

◆ speaker_handles

void* blender::deg::SceneBackup::speaker_handles

Definition at line 37 of file deg_eval_runtime_backup_scene.h.

Referenced by init_from_scene(), reset(), and restore_to_scene().


The documentation for this class was generated from the following files: